Fantasy sports was a loose network of 30 companies with no standards, no collective voice, and no neutral convener. VPG built the trade association that became the industry’s recognized voice — growing it from under 100 members to more than 300, and from $200,000 to over $1 million in annual revenue, with chapters in five countries.
Esports is that story running now. ESTA has an annual conference, a quarterly magazine, a national pitch series, an awards program, a chapter network, and a foundation — all built in partnership with VPG.
Between them sit the associations and foundations that already existed and needed someone to run them properly: an 800-member professional society with a failing database, a research foundation losing donors to expired credit cards. Building from nothing and fixing what’s broken turn out to require the same thing — someone who will actually do the work.

